## Trying to find math inside everything else

### Posts tagged ‘Game Crafter’

So I’ve been working on creating this board game, Totally Radical. (Tagline: Don’t Be a Square.) After some play-testing and adjustments, and bouncing ideas off of other teachers, I’m ready to post about it.

(But first, thanks to my co-teacher Sarah for helping come up with the game, my coworkers Cindy and Jenn and my Tweeps Max, Jami, and Jamie for playtesting.)

The idea behind the game came before I didn’t really have a good application for simplifying radicals. But I’ve been annoyed at how I see math games designed: do some math action and, if you are correct, you then get to do some game action. While this is certainly how some games work (like Trivial Pursuit), it just separates the math from the game and makes the math seem worthless. So I wanted a game where the math action WAS the game action.

You can read the rules of the game right here: Totally Radical Rules. During the game you have a choice of 5 actions: 3 involve actions we take when simplifying (breaking a number into two factors, taking a root and putting it outside the radical symbol, multiplying two terms together) while two are purely game actions (draw a card, play a special “Action” card).

Other touches of note: the factor cards are exactly half the size of the radicand cards, so that students break up “larger” numbers into “smaller” ones.

You can use factor cards on their own or combined into multi-digit numbers, like so:

(the top would be two factors, 2 and 5, and the bottom would be one factor, 25)
The numbers in the radicand cards are not just simple numbers. There’s prime numbers, composite numbers that can’t be simplified, perfect squares, as well as numbers that can be simplified (going all the way up to 250).

So, how can get this game, you may ask? Two ways!

### Make It Yourself

If you want it for free, or are just in that #Made4Math mindset, you can print out the following files on card stock:

Prototype Factor Deck